Sergei Savenko's OCEAN Wiki
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Welcome to Sergei Savenko's OCEAN Wiki

Ocean (a.k.a. OCEAN, Ocean 2024) is an indie first-person horror shooter powered by the GZDoom engine. This Wikia is intended to serve as an ultimate source for all the relevant information on story, characters, setting, weapons & items, levels, developers and more.

For the actual files and download links, please refer to Downloads.

If you are already a fan, and you want some additional fun facts, don't forget to visit the Trivia and Influences pages, as well as the Art Repository!

Also, you might like to check OCEAN entries on other sites.

For the latest activity on this Wiki, please refer to Latest Activity

Overview for Starters

Q: What is Sergei Savenko’s Ocean?
A: It’s an indie first person shooter for Windows, MacOS X and Linux, developed by Sergei ‘EinhanderZwei’ Savenko.

Q: What is Ocean essentially about?
A: You play as Sean Crichton, a badass Soldier Boy (modeled after Cillian Murphy), who one day receives an order from his Badass Mentor, Col. Nigel Bruckheimer (modeled after Jurgen Prochnow), to investigate an experimental underwater research lab, the Oberon-1 Station. He is also supervised by Svetlana Tikhovliz (modeled after Margot Kidder), the female Corporate Authority and the facility designer and formal person in charge. Once he arrives there, he sees that the place is full of zombies; later on his adventure, he somehow finds two survivors: his sister Natasha Crichton (modeled after Amanda Pays), who was a scientist before the zombie outbreak, and a mysterious cyborg mermaid girl Marina (modeled after Sandra Bullock), who is also referred to as 'Specimen 23'.

Q: Which engine does it run on?
A: GZDoom, a heavily modified version of id Tech 1 engine (also known as 'DOOM Engine') - http://www.osnanet.de/c.oelckers/gzdoom/

Q: What are the system requirements?
A: They are extremely low by modern standards - please see the system requirements for GZDoom on the official site above.

Q: Are you the single developer?
A: Yes and no. All the design (gameplay and visual), scripting, mapping, graphics are handled by me. The soundtrack is taken from the collections of Andrew ‘Necros’ Sega ( http://necros.gibdon.com ), with all credits provided. Several Wikimedia Commons images are also utilized; primarily the ecology-themed stock photos. For the full list of credits, please see the Credits page.

Help Me to Promote the Project!

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Cp4

OCEAN promotional poster.

EpicPoster

OCEAN promotional poster 2.0.

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